Tuesday, October 12, 2004

Week 6: Meaningful Play

According to Salen & Zimmerman, meaningful play requires that players be given opportunities to take non-random actions or make decisions that have a discernable (immediately clear) and integrated (makes "big-picture" sense) effect on the game.

For your game critique this week, please evaluate a game you play by asking the question: Does meaningful play happen? To what degree is it meaningful, compared to other games? Which game design elements make it meaningful (or not)?

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